I'd like to make widescreen menus/textures for mohaa, but ran into a problem with the hud:
from Bdbodger on TMT:Code:huddraw_virtualsize <index> <virtual> This let’s you set the huddraw element’s size and position according to a virtual screen resolution of 640x480. What this means is that it lets you treat the hud like it’s always at 640x480, and it will be properly resized and positioned according to the actual resolution.
Which file should be edited to change that 640x480 value to 1920x1080?virtualsize does not changes the location with different video resolution settings it is the opposite virtualsize make all displays a virtual 640x480 display so your rect coords show on all displays with different video resolution the same . The trouble with that is usually the font size gets really big and if you don't use it then the hud is in a different place with different resolution


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